
Pong
Pong
A classic Pong game made in Godot 4 with GDScript. Beat the CPU and see how long you can keep a rally going. The ball gets faster with every hit.
Controls
↑ / ↓: move your paddle
Features
- CPU opponent with the same speed limit as you, so it's fair and can be beaten
- The ball speeds up on every paddle hit
- Where the ball hits your paddle changes its angle, so edge hits give steeper bounces
- Random serves and a score counter
About
This was my first finished game in Godot. I made it by following a tutorial to learn the engine: nodes and scenes, collisions, vectors, signals and a simple AI.
💻 Source code: github.com/Sh4dwDev/Pong-Godot

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